Builder’s Gate

Updated 2026-09-27

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Temporary hit points

Core rule

Temporary hit points

Temporary hit points are a separate pool lost before ordinary hit points.

Stage 2 · Reading the situationDamage and survival

With 5 temporary hit points, taking 8 damage removes that pool and then costs 3 ordinary hit points, assuming no other effects.

Healing spells do not restore temporary hit points. Do not simply add together temporary hit points granted by several effects.

Sources and review date

Reviewed: 2026-09-14

Codex commentary
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