Flawed Helldusk Gloves is an item of Rare rarity. Type: Gloves. Recorded sources: Act 2 · Shadow-Cursed Lands · Found in the world. See acquisition details below for conditions. Weight 0.5, Value 290 gold. Passives: Lesser Infernal Touch.
Flawed Helldusk Gloves
Rare
Lesser Infernal Touch: Your weapon attacks deal an additional 1d4 Fire damage. Your unarmed attacks deal an additional 1d4 Necrotic damage, and can possibly inflict Bleeding.
'Beneath those horrible sounds of... well, let's call it what it was: torment, Beneath the tormented screams I heard this moaning sound like many people in pain, and I heard the ringing of a great hammer. Carixim's forge was close.' - Overheard from the smith Dammon
How to obtain
Act 2Found in the worldShadow-Cursed Lands
Effect
Bleeding
A Bleeding creature takes 2 Slashing damage at the start of its turn and has Disadvantage on Constitution saving throws.
Stage 2 · Reading the situationConditions and recovery
This can help another effect that requires a Constitution save. The ongoing damage and the saving-throw penalty are separate benefits.
Ordinary Bleeding can be removed by healing. Similarly named conditions may have different damage or removal rules.
It is applied when an item's specified trigger is met; with some items, the target must also fail the relevant Saving Throw.
Based on in-game text
Trigger source
Lesser Infernal Touch
Your weapon attacks deal an additional 1d4 Fire damage. Your unarmed attacks deal an additional 1d4 Necrotic damage, and can possibly inflict Bleeding.
Trigger context
OnDamage
Applies to
Target
Application condition
IsUnarmedAttack()
Application saving throw
not SavingThrow(Ability.Constitution,13)
Application chance
100%
Application duration
2 turns
Answer
Bleeding Damage and Saving Throw
At the start of each turn, the target takes 2 Slashing damage and has Disadvantage on Constitution Saving Throws.
Based on in-game text
Answer
Bleeding Duration
The five linked items apply Bleeding for 2 turns when their conditions are met.
Derived from game data
Answer
Using Bleeding
Use it to combine ongoing damage with Disadvantage on Constitution Saving Throws; healing removes it.