Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardSkeleton · Act 3

Fallen Ranger

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Hit points · HP
29
Armour class · AC
15
Level
5
Difficulty
Strength
10+0
Dexterity
18+4
Constitution
14+2
Intelligence
6-2
Wisdom
8-1
Charisma
5-3

Attacks and skills 3

Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Piercing Shot
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Brace (Ranged)
Spend 6m of your movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Silent

This creature can't speak or cast spells that have a verbal component.

Darkvision

You can see in the dark up to 12m.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Darkness Rules

No game description available.

3 internal effects have no display name.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.