Fallen Ranger
- Hit points · HP
- 29
- Armour class · AC
- 15
- Level
- 5
- Strength
- 10+0
- Dexterity
- 18+4
- Constitution
- 14+2
- Intelligence
- 6-2
- Wisdom
- 8-1
- Charisma
- 5-3
Attacks and skills 3
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Piercing Shot
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Brace (Ranged)
Spend 6m of your
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6
Traits 5
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Silent
This creature can't speak or cast spells that have a verbal component.
Darkvision
You can see in the dark up to 12m.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 0
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.