Fallen Fighter
- Hit points · HP
- 36
- Armour class · AC
- 13
- Level
- 5
- Strength
- 18+4
- Dexterity
- 8-1
- Constitution
- 16+3
- Intelligence
- 6-2
- Wisdom
- 8-1
- Charisma
- 5-3
Attacks and skills 4
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Weakening Strike
This non-lethal attack possibly inflicts
Weak Grip, hindering the target's attacks.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Backbreaker
Possibly knock your enemy
Prone.
Action
Traits 5
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Silent
This creature can't speak or cast spells that have a verbal component.
Darkvision
You can see in the dark up to 12m.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 0
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.