Fallen Wizard
- Hit points · HP
- 26
- Armour class · AC
- 9
- Level
- 5
- Strength
- 10+0
- Dexterity
- 8-1
- Constitution
- 14+2
- Intelligence
- 18+4
- Wisdom
- 8-1
- Charisma
- 5-3
Attacks and skills 5
Magic Missile
Level 1 spell
Shoot 3 magical darts, each dealing 1d4+1 Force damage. They always hit their target.
18m
ActionLevel 1 spell slot
Possible damage types
Force
Counterspell
Level 3 spell
Try to stop a spell being cast.
18m
ReactionLevel 3 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Silence
Level 2 spell
Create a sound-proof sphere. All within are
Silenced and
Immune to Thunder damage.
Immune to Thunder damage.
18m
ActionLevel 2 spell slot
concentration
Topple
Swipe at a creature to knock it
Prone.
Action
Possible damage types
Bludgeoning
Traits 3
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 0
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.