Charming Latham
- Hit points · HP
- 38
- Armour class · AC
- 10
- Level
- 5
- Strength
- 12+1
- Dexterity
- 10+0
- Constitution
- 10+0
- Intelligence
- 18+4
- Wisdom
- 12+1
- Charisma
- 10+0
Attacks and skills 6
Ray of Frost
cantrip
Reduces the target's
movement speed by 3m.
movement speed by 3m.
18m
Action
Possible damage types
Cold
Ice Knife
Level 1 spell
Throw a shard of ice that deals 1d10 Piercing damage. It explodes and deals 4d6 Cold damage to anyone nearby. It leaves an ice surface.
18m
ActionLevel 3 spell slot
Possible damage types
Piercing
Cold
Ice Storm
Level 4 spell
Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range.
18m
Dexterity saving throw
ActionLevel 4 spell slot
Possible damage types
Bludgeoning
Cold
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Conjure Elemental: Water Elemental
Level 5 spell
The water elemental can use
Winter's Breath,
Slam, and can mete out cold punishment upon foes with its fists.
18m
ActionLevel 5 spell slot
Traits 3
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Sculpt Spells
Create pockets of safety within your Evocation spells. Allies automatically succeed their
Saving Throws against these spells and take no damage from them.
Saving Throws against these spells and take no damage from them.Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.