Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHuman · Act 3

Blunt Skuncher

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Hit points · HP
60
Armour class · AC
10
Level
8
Difficulty
Strength
12+1
Dexterity
10+0
Constitution
10+0
Intelligence
18+4
Wisdom
12+1
Charisma
10+0

Attacks and skills 5

Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Magic Missile
Level 1 spell
Shoot 5 magical darts, each dealing 1d4+1 Force damage. They always hit their target.
18m
ActionLevel 3 spell slot
Possible damage typesForce
Magic Missile
Level 1 spell
Shoot 6 magical darts, each dealing 1d4+1 Force damage. They always hit their target.
18m
ActionLevel 4 spell slot
Possible damage typesForce
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Potent Cantrip

Your cantrips become harder to evade entirely.

When a creature succeeds its Saving Throw against one of your cantrips, it still takes half the cantrip's damage, but suffers no additional effects.

Sculpt Spells

Create pockets of safety within your Evocation spells. Allies automatically succeed their Saving Throws against these spells and take no damage from them.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.