Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedRock Gnome · Act 3

Farlin

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Hit points · HP
52
Armour class · AC
15
Level
7
Difficulty
Strength
11+0
Dexterity
18+4
Constitution
13+1
Intelligence
12+1
Wisdom
10+0
Charisma
10+0

Attacks and skills 5

Cunning Action: Dash
Cover more distance this turn: double your movement speed.
Bonus Action
Invisibility
Level 2 spell
Touch a creature to turn it Invisible. Attacks against it have Disadvantage. It attacks with Advantage.
1.5m
ActionLevel 2 spell slot concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Sneak Attack (Melee)
Deal extra damage to a foe you have Advantage against.
ActionSneak Attack Charge

Traits 8

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Evasion

Your agility lets you dodge out of the way of certain spells.

When a spell or effect would deal half damage on a successful Dexterity Saving Throw, it deals no damage if you succeed, and only half damage if you fail.

Gnome Cunning

You have Advantage on Intelligence, Wisdom, and Charisma Saving Throws.

Shortened Stride

Your movement speed is 7.5m.

Gleamdance Dagger: Glowing

This object shines with a glowing light in a radius of 6m.

Uncanny Dodge

Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.