Archer Velicia
- Hit points · HP
- 46
- Armour class · AC
- 17
- Level
- 5
- Strength
- 12+1
- Dexterity
- 18+4
- Constitution
- 12+1
- Intelligence
- 10+0
- Wisdom
- 14+2
- Charisma
- 12+1
Attacks and skills 5
Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their
movement speed by [1].
movement speed by [1].
Action
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Brace (Ranged)
Spend 6m of your
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Traits 8
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Dread Ambusher
You specialise in taking out foes swiftly and ruthlessly.
You gain a +3 bonus to Initiative.
On the first turn of combat, your
movement speed increases by 3m, and you can make an attack that deals an additional [3] damage.
You gain a +3 bonus to Initiative.
On the first turn of combat, your
movement speed increases by 3m, and you can make an attack that deals an additional [3] damage.Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Ranger Knight
You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain
Skill Proficiency in History and Armour Proficiency with Heavy Armour.
Skill Proficiency in History and Armour Proficiency with Heavy Armour.Fey Ancestry
You have
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.Wasteland Wanderer: Cold
You have spent endless days surviving desolate tundras. You gain Resistance to Cold damage.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.