Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedDragonborn · Act 3

Old Flake-Eyes

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Hit points · HP
60
Armour class · AC
15
Level
8
Difficulty
Strength
16+3
Dexterity
18+4
Constitution
12+1
Intelligence
12+1
Wisdom
14+2
Charisma
10+0

Attacks and skills 10

Acid Splash
cantrip
Throw a bubble of acid that damages each creature it hits.
18m Dexterity saving throw
Action
Possible damage typesAcid
Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their movement speed by [1].
Action
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Brace (Ranged)
Spend 6m of your movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6
Tasha's Hideous Laughter
Level 1 spell
Leave a creature Prone with laughter, without the ability to get up.
18m Wisdom saving throw
ActionLevel 1 spell slot concentration
Hunter's Mark
Level 1 spell
Mark a creature as your quarry to deal an additional 1d6 damage whenever you hit it with a weapon attack.
18m
Bonus ActionLevel 1 spell slot concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
True Strike
cantrip
Gain Advantage on your next Attack Roll.
18m
Action concentration
Acid Breath
Spew forth a cone of acid.
Dexterity saving throw
Action
Possible damage typesAcid

Traits 13

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Colossus Slayer

Once per turn, your weapon attack deals an extra 1d8 damage if the target is below its hit point maximum.

Draconic Ancestry: Copper (Acid)

At Level 6, spells that deal Acid damage are more powerful, and you can become resistant to Acid damage.

Elemental Affinity: Damage

When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your Charisma Modifier to the damage.

Escape the Horde

Opportunity Attacks against you have Disadvantage.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Mage Breaker

You have a history of battling spellcasters. You gain Proficiency in Arcana and can cast True Strike.

Land's Stride: Difficult Terrain

You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.

Land's Stride: Plants

You have become an expert at moving through the wilderness.

Plant-based surfaces with thorns, spines, or similar hazards no longer harm you.

Multiattack Defence

When an enemy attacks you, they have a -4 penalty to additional Attack Rolls against you until the start of their next turn.

Wasteland Wanderer: Poison

You have spent endless days surviving fetid swamps. You gain Resistance to Poison damage.

Steel Will

Your unshakeable resolve grants you Advantage on Saving Throws against being Frightened.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.