Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHuman · Act 3

Gur Hunter Sharpshooter

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Hit points · HP
45
Armour class · AC
15
Level
10
Difficulty
Strength
12+1
Dexterity
18+4
Constitution
12+1
Intelligence
12+1
Wisdom
14+2
Charisma
10+0

Attacks and skills 3

Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their movement speed by [1].
Action
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Brace (Ranged)
Spend 6m of your movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6

Traits 6

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Land's Stride: Difficult Terrain

You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.

Land's Stride: Plants

You have become an expert at moving through the wilderness.

Plant-based surfaces with thorns, spines, or similar hazards no longer harm you.

Scar of the Dunes

This character's movement speed is doubled and it cannot be targeted by attacks of opportunity, if its hit points are lower than 90%.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 2

Elixir of Viciousness

The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. Replaces effects from other elixirs when drunk.

Longstrider

Movement speed increased by 3m.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.