Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardWerewolf · Act 3

Blaise Hhune

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Hit points · HP
58
Armour class · AC
12
Level
11
Difficulty
Strength
16+3
Dexterity
13+1
Constitution
14+2
Intelligence
10+0
Wisdom
11+0
Charisma
10+0

Attacks and skills 4

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
6m
Bonus ActionMovement Speed 3
Dash
Cover more distance this turn: double your movement speed.
Action
Claws
Lash out with deadly claws.
1.5m
Action
Possible damage typesSlashing
Multiattack
Rake your claws across a foe. The target must have less than 60% of its hit points.
1.5m
Action
Possible damage typesSlashing

Traits 3

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Multiattack: Wounded

Can Multiattack if the target is Prone or if its hit points are at 60% or less.

Darkness Rules

No game description available.

1 internal effects have no display name.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.