Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardLolth-Sworn Drow · Act 1

Petrified Drow

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Hit points · HP
36
Armour class · AC
16
Level
1
Difficulty
Strength
15+2
Dexterity
14+2
Constitution
13+1
Intelligence
12+1
Wisdom
10+0
Charisma
12+1

Attacks and skills 5

Disarming Attack (Melee)
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Flourish
Possibly throw your enemy Off Balance.
Bonus Action
Possible damage typesBludgeoning
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Pushing Attack (Melee)
Pushes your target back 4.5m.
Action

Traits 7

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Dual Wielder: Bonus Armour Class

You have a +1 bonus to Armour Class while wielding a melee weapon in each hand.

Dual Wielder

You can use Two-Weapon Fighting even if the weapons you are wielding aren't Light. You cannot dual-wield Two-Handed weapons.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Sunlight Sensitivity

While in sunlight, this creature has Disadvantage on Attack Rolls and Perception Checks that rely on sight.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

1 conditional effects are not included in the base values.