Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardDuergar · Act 1

Grundril

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Hit points · HP
44
Armour class · AC
13
Level
—
Difficulty
Strength
12+1
Dexterity
15+2
Constitution
12+1
Intelligence
10+0
Wisdom
12+1
Charisma
12+1

Attacks and skills 3

Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their movement speed by [1].
Action
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Hunter's Mark
Level 1 spell
Mark a creature as your quarry to deal an additional 1d6 damage whenever you hit it with a weapon attack.
18m
Bonus ActionLevel 1 spell slot concentration

Traits 6

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Duergar Resilience

You have Advantage on Saving Throws against illusions and against being Charmed or Paralysed.

Dwarven Resilience

You have Advantage on Saving Throws against Poison, and you have Resistance against Poison damage.

Sunlight Sensitivity

While in sunlight, this creature has Disadvantage on Attack Rolls and Perception Checks that rely on sight.

Superior Darkvision

You can see in the dark up to 24m.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.