Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardLolth-Sworn Drow · Act 1

Filro the Forgotten

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Hit points · HP
32
Armour class · AC
11
Level
5
Difficulty
Strength
10+0
Dexterity
12+1
Constitution
14+2
Intelligence
17+3
Wisdom
8-1
Charisma
9-1

Attacks and skills 7

Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Shield
Level 1 spell
When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.
ReactionLevel 1 spell slot
Tasha's Hideous Laughter
Level 1 spell
Leave a creature Prone with laughter, without the ability to get up.
18m Wisdom saving throw
ActionLevel 1 spell slot concentration
Hypnotic Pattern
Level 3 spell
Hypnotise creatures that can see the pattern. They cannot attack you. They cannot move or act.
18m Wisdom saving throw
ActionLevel 3 spell slot concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning
Thunderwave
Level 1 spell
Release a wave of thunderous force that pushes away all creatures and objects.
Constitution saving throw
ActionLevel 1 spell slot
Possible damage typesThunder

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Sunlight Sensitivity

While in sunlight, this creature has Disadvantage on Attack Rolls and Perception Checks that rely on sight.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.