Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardOoze · Act 2

Fetid Ooze

← Back to list
Hit points · HP
52
Armour class · AC
8
Level
6
Difficulty
Strength
15+2
Dexterity
6-2
Constitution
14+2
Intelligence
2-4
Wisdom
6-2
Charisma
1-5

Attacks and skills 2

Ochre Sputum
Spit out an acidic substance and create an Acid surface on impact.
12m
Action
Possible damage typesAcid
Pseudopod
Lash out with a slimy grey tentacle.
1.5m
Action
Possible damage typesBludgeoningAcid

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Blindsight

This creature can perceive its surroundings without relying on sight.

Darkvision

You can see in the dark up to 12m.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 1

Fetid Aura

All nearby creatures fall victim to the ooze's Fetid Fumes and take 1d6 Acid damage per turn.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.