Ch'r'ai Tska'an
- Hit points · HP
- 127
- Armour class · AC
- 17
- Level
- 9
- Strength
- 12+1
- Dexterity
- 16+3
- Constitution
- 14+2
- Intelligence
- 14+2
- Wisdom
- 14+2
- Charisma
- 18+4
Attacks and skills 10
Eldritch Blast
cantrip
Conjure [1] beam(s) of crackling energy.
18m
Action
Possible damage types
Force
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them
Off Balance.
9m
Action
Possible damage types
Piercing
Form of Dread
Manifest some of Vlaakith's power and appearance.
Bonus Action
Astral Step
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus Action
Light
cantrip
Infuse an object with an aura of light.
1.5m
Dexterity saving throw
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
cantrip
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly
Daze them.
Bonus Action
Possible damage types
Bludgeoning
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Vampiric Touch
Level 3 spell
Touch an enemy to siphon their life force and regain half as many
hit points.
hit points.
1.5m
ActionLevel 3 spell slot
concentration
Possible damage types
Necrotic
Traits 7
Agonising Blast
When you cast
Eldritch Blast, add your
Charisma Modifier to the damage it deals, unless it is negative.
Charisma Modifier to the damage it deals, unless it is negative.Opportunity Attack
Automatically attack an enemy moving out of your reach.
Devil's Sight
You can see normally in darkness, both magical and non-magical, to a distance of 24m.
Psionic Ward
If the item detects that the wearer is gith, they have Resistance to Psychic damage.
Whenever the wearer succeeds on a
Saving Throw against a spell, they regain 1d4.
Whenever the wearer succeeds on a
Saving Throw against a spell, they regain 1d4.Repelling Blast
When you hit a creature with
Eldritch Blast, you can push the creature up to 4.5m away from you.
Githyanki War Magic
After the githyanki casts a spell or
cantrip, they can make a weapon attack using a bonus action.
cantrip, they can make a weapon attack using a bonus action.Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
1 conditional effects are not included in the base values.