Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardDark Justiciar · Act 2

Wise Sentinel

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Hit points · HP
117
Armour class · AC
16
Level
7
Difficulty
Strength
14+2
Dexterity
10+0
Constitution
12+1
Intelligence
10+0
Wisdom
20+5
Charisma
10+0

Attacks and skills 11

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Channel Divinity: Cloak of Shadows
Wrap yourself in shadows to become Invisible if you are obscured.
ActionChannel Divinity
Dash
Cover more distance this turn: double your movement speed.
Action
Spirit Guardians
Level 3 spell
Call forth spirits to protect the area around you.
ActionLevel 3 spell slot concentration
Concussive Smash
Possibly Daze your target. They can't take reactions and lose the Dexterity bonus to their Armour Class.
Action
Inflict Wounds
Level 1 spell
Putrefy a creature with the necrotic energy filling your hands.
1.5m
ActionLevel 1 spell slot
Possible damage typesNecrotic
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Shadow Step
Teleport from shadow to shadow. Afterwards, you have Advantage on your next melee Attack Roll.
18m
Bonus Action
Sacred Flame
cantrip
Engulf a target in a flame-like radiance.
18m Dexterity saving throw
Action
Possible damage typesRadiant
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage typesBludgeoningAcidColdFireLightningThunder

Traits 7

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Living Shadow

While Lightly or Heavily Obscured, this character has Resistance to all damage except Force, Psychic, or Radiant.

Shar's Sight

The Justiciar can't be Blinded.

Sunlight Sensitivity

While in sunlight, this creature has Disadvantage on Attack Rolls and Perception Checks that rely on sight.

Paragon of Wisdom

This Dark Justiciar was anointed by Shar as a sentinel of Wisdom, representing one of her most valued attributes in a follower. They have Advantage on all Wisdom Saving Throws and Spell Attack Rolls.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.