Rolan
- Hit points · HP
- 18
- Armour class · AC
- 10
- Level
- 1
- Strength
- 12+1
- Dexterity
- 10+0
- Constitution
- 12+1
- Intelligence
- 16+3
- Wisdom
- 12+1
- Charisma
- 12+1
Attacks and skills 6
Magic Missile
Level 1 spell
Shoot 3 magical darts, each dealing 1d4+1 Force damage. They always hit their target.
18m
ActionLevel 1 spell slot
Possible damage types
Force
Mage Armour
Level 1 spell
Protect a target from attacks: increase its
Armour Class to 13 + its Dexterity modifier.
Armour Class to 13 + its Dexterity modifier.
1.5m
ActionLevel 1 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it
Prone.
Action
Possible damage types
Bludgeoning
Colour Spray
Level 1 spell
ActionLevel 1 spell slot
Thunderwave
Level 1 spell
Release a wave of thunderous force that pushes away all creatures and objects.
Constitution saving throw
ActionLevel 1 spell slot
Possible damage types
Thunder
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Hellish Resistance
You have resistance to Fire damage, taking only half damage from it.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.