Phase Spider Matriarch
- Hit points · HP
- 125
- Armour class · AC
- 16
- Level
- 5
- Strength
- 16+3
- Dexterity
- 19+4
- Constitution
- 14+2
- Intelligence
- 6-2
- Wisdom
- 12+1
- Charisma
- 6-2
Attacks and skills 9
Arachnid Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
18m
Bonus Action
Venomous Discharge
Spit out a venomous substance and possibly
Poison those it hits.
12m
Action
Possible damage types
Poison
Venomous Discharge
Spit out a venomous substance and possibly
Poison those it hits.
20m
Action
Possible damage types
Poison
Spider Queen's Wrath
Increase
Strength by 2, while
Armour Class is reduced by 1.
Strength by 2, while
Armour Class is reduced by 1.Spider Queen's Wrath
Gain one additional attack per turn. Increase
Strength by 2 and grant Resistance to physical damage.
Strength by 2 and grant Resistance to physical damage.Venomous Bite
Bite a target to and possibly
Poison it.
1.5m
Action
Possible damage types
Poison
Piercing
Venomous Bite
Bite a target to and possibly
Poison it.
2m
Action
Possible damage types
Poison
Piercing
Ethereal Jaunt
Surrounded by silver mist, you teleport to an unoccupied space you can see.
22m
Bonus Action
Matriarch's Call
The spider matriarch calls on her brood, causing her nearby eggs to hatch.
3m
Action
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Web Walker
Isn't slowed down by web surfaces, and can't be Enwebbed by them.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.