Shadow-Cursed Shambling Mound
- Hit points · HP
- 156
- Armour class · AC
- 17
- Level
- 9
- Strength
- 20+5
- Dexterity
- 12+1
- Constitution
- 16+3
- Intelligence
- 5-3
- Wisdom
- 12+1
- Charisma
- 5-3
Attacks and skills 6
Dash
Cover more distance this turn: double your
movement speed.
movement speed.
Action
Devour
Devour a creature that's
Restrained and marinating in your
Digestive Juices - instantly killing it.
1.5m
Action
Multiattack
Aim two attacks at a target. If both hit, the target becomes
Entangled.
1.5m
Action
Possible damage types
Bludgeoning
Necrotic
Adhesive Whip
Seize a target to drag it towards you and possibly make it fall
Prone.
9m
Dexterity saving throw
Bonus Action
Adhesive Whip
Seize a target to drag it towards you and possibly make it fall
Prone.
15m
Dexterity saving throw
Bonus Action
Digestive Sap
Regurgitate your
Digestive Juices over nearby creatures, priming them to be
Devoured if they are also
Restrained.
Dexterity saving throw
Bonus Action
Traits 5
Opportunity Attack
Automatically attack an enemy moving out of your reach.
External Digestion
Can
Devour any creature that is
Restrained and steeping in its
Digestive Juices.
Superior Darkvision
You can see in the dark up to 24m.
Perfect Sentry
You can't be
Surprised.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.