Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardSkeleton · Act 2

Apostate Defender

← Back to list
Hit points · HP
16
Armour class · AC
14
Level
3
Difficulty
Strength
14+2
Dexterity
10+0
Constitution
15+2
Intelligence
6-2
Wisdom
8-1
Charisma
5-3

Attacks and skills 5

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Dash
Cover more distance this turn: double your movement speed.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Flourish
Possibly throw your enemy Off Balance.
Bonus Action
Possible damage typesBludgeoning
Lacerate
Slash at your target's vital points to make it Bleed.
Action

Traits 2

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkness Rules

No game description available.

3 internal effects have no display name.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.