Apostate Destroyer
- Hit points · HP
- 48
- Armour class · AC
- 15
- Level
- 7
- Strength
- 18+4
- Dexterity
- 10+0
- Constitution
- 17+3
- Intelligence
- 10+0
- Wisdom
- 14+2
- Charisma
- 16+3
Attacks and skills 5
Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Dash
Cover more distance this turn: double your
movement speed.
movement speed.
Action
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Traits 2
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 1
Aura of Hate
The paladin and any nearby fiends and undead deal an additional [1] to damage dealt with melee weapons.
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.