Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardSkeleton · Act 2

Reconstituted Arcanist

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Hit points · HP
12
Armour class · AC
9
Level
7
Difficulty
Strength
10+0
Dexterity
8-1
Constitution
8-1
Intelligence
14+2
Wisdom
8-1
Charisma
5-3

Attacks and skills 8

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Dash
Cover more distance this turn: double your movement speed.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Withering Gift
Level 4 spell
Give your Withering Life Force to another creature.
18m
Action
Withering Theft
Level 4 spell
Rob a creature of its life force and gain 20.
18m
Action
Possible damage typesNecrotic
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage typesBludgeoningAcidColdFireLightningThunder

Traits 2

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkness Rules

No game description available.

3 internal effects have no display name.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.