Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardGhoul · Act 2

Ghoul Medic

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Hit points · HP
46
Armour class · AC
12
Level
4
Difficulty
Strength
16+3
Dexterity
15+2
Constitution
10+0
Intelligence
7-2
Wisdom
10+0
Charisma
6-2

Attacks and skills 4

Claws
Lash out with deadly claws and possibly Paralyse the target.
1.5m
Action
Possible damage typesSlashing
Devour
Devour a Downed creature, killing it instantly.
1.5m
Action
Expert Stitching
Stitch up a flesh golem to heal it.
1.5m
Action
Expert Stitching
Stitch up a flesh golem to heal it.
1.5m
Action

Traits 3

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Darkness Rules

No game description available.

3 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.