Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHalf-Orc · Act 2

Kansif

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Hit points · HP
44
Armour class · AC
10
Level
—
Difficulty
Strength
18+4
Dexterity
10+0
Constitution
12+1
Intelligence
16+3
Wisdom
10+0
Charisma
10+0

Attacks and skills 5

Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Fireball
Level 3 spell
Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
18m Dexterity saving throw
ActionLevel 3 spell slot
Possible damage typesFire
Cloud of Daggers
Level 2 spell
Conjure a cloud of spinning daggers that attack anyone inside.
18m
ActionLevel 2 spell slot concentration
Cure Wounds
Level 1 spell
Heal a creature you can touch.
1.5m
ActionLevel 1 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Dark Devotion

Advantage on Saving Throws against being Charmed or Frightened.

Arcane Ashes

Whenever you deal Fire damage, you gain 2 turns of Heat.

Sculpt Spells

Create pockets of safety within your Evocation spells. Allies automatically succeed their Saving Throws against these spells and take no damage from them.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.