Soporific Rat
- Hit points · HP
- 2
- Armour class · AC
- 11
- Level
- 1
- Strength
- 10+0
- Dexterity
- 12+1
- Constitution
- 9-1
- Intelligence
- 2-4
- Wisdom
- 10+0
- Charisma
- 4-3
Attacks and skills 2
Bite
Bite a target.
1.5m
Action
Possible damage types
Piercing
Bite
Bite a target.
1.5m
Action
Possible damage types
Piercing
Traits 2
Darkvision
You can see in the dark up to 12m.
Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Narcoleptic Toxins
Will explode upon death, releasing toxins that put nearby creatures to
Sleep.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.