Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHuman · Act unconfirmed

Gale

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Hit points · HP
1
Armour class · AC
11
Level
1
Difficulty
Strength
8-1
Dexterity
13+1
Constitution
14+2
Intelligence
15+2
Wisdom
10+0
Charisma
12+1

Attacks and skills 17

Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Ray of Frost
cantrip
Reduces the target's movement speed by 3m.
18m
Action
Possible damage typesCold
Witch Bolt
Level 1 spell
Link yourself to a target with a bolt of lightning. Deal an additional 1d12 Lightning damage each turn by activating it.
18m
ActionLevel 1 spell slot concentration
Possible damage typesLightning
Dash
Cover more distance this turn: double your movement speed.
Action
Disengage
Retreat safely: moving won't provoke Opportunity Attacks.
Action
Hide
Hide from enemies by succeeding Stealth checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
Action
Dip
Dip a weapon into a surface to alter the surface or enhance the weapon. If you are dual-wielding, you dip both weapons.
3m
Bonus Action
Grease
Level 1 spell
Cover the ground in grease, slowing creatures within and possibly making them fall Prone.
18m
ActionLevel 1 spell slot
Help
Help up Downed characters, or remove Burning, Ensnared, Entangled, Enwebbed, Prone, and Sleeping.
1.5m
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Sleep
Level 1 spell
Put creatures into a magical slumber. Select targets up to a combined 24.
18m
ActionLevel 1 spell slot
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning
Improvised Melee Weapon
Pick up an item or creature and use it to make a melee attack.
1.5m
Action
Possible damage typesBludgeoning
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage typesBludgeoningAcidColdFireLightningThunder
Thunderwave
Level 1 spell
Release a wave of thunderous force that pushes away all creatures and objects.
Constitution saving throw
ActionLevel 1 spell slot
Possible damage typesThunder

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Toggle Non-Lethal Attacks

Knock someone Unconscious instead of killing them.

Darkness Rules

No game description available.

Perform

No game description available.

3 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

1 conditional effects are not included in the base values.