Lae'zel
- Hit points · HP
- 1
- Armour class · AC
- 16
- Level
- 1
- Strength
- 17+3
- Dexterity
- 13+1
- Constitution
- 14+2
- Intelligence
- 11+0
- Wisdom
- 12+1
- Charisma
- 8-1
Attacks and skills 16
Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their
movement speed by [1].
movement speed by [1].
Action
Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them
Off Balance.
9m
Action
Possible damage types
Piercing
Dash
Cover more distance this turn: double your
movement speed.
movement speed.
Action
Disengage
Retreat safely: moving won't provoke Opportunity Attacks.
Action
Hide
Hide from enemies by succeeding Stealth checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
Action
Dip
Dip a weapon into a surface to alter the surface or enhance the weapon. If you are dual-wielding, you dip both weapons.
3m
Bonus Action
Help
Help up
Downed characters, or remove Burning, Ensnared, Entangled, Enwebbed, Prone, and Sleeping.
Downed characters, or remove Burning, Ensnared, Entangled, Enwebbed, Prone, and Sleeping.
1.5m
Action
Githyanki Psionics: Mage Hand
cantrip
Create an invisible spectral hand that can manipulate and interact with objects.
18m
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly
Daze them.
Bonus Action
Possible damage types
Bludgeoning
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Improvised Melee Weapon
Pick up an item or creature and use it to make a melee attack.
1.5m
Action
Possible damage types
Bludgeoning
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage types
Bludgeoning
Acid
Cold
Fire
Lightning
Thunder
Traits 5
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Martial Prodigy
A lifetime of relentless training gave you Armour Proficiency with Light and Medium Armour, as well as
Proficiency with the Shortsword, Longsword, and Greatsword.
Proficiency with the Shortsword, Longsword, and Greatsword.Toggle Non-Lethal Attacks
Knock someone Unconscious instead of killing them.
Darkness Rules
No game description available.
Perform
No game description available.
3 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
1 conditional effects are not included in the base values.