Zarys
- Hit points · HP
- 28
- Armour class · AC
- 14
- Level
- 1
- Strength
- 12+1
- Dexterity
- 16+3
- Constitution
- 12+1
- Intelligence
- 12+1
- Wisdom
- 14+2
- Charisma
- 10+0
Attacks and skills 9
Ensnaring Strike (Ranged)
Level 1 spell
Your attack summons thorny vines that possibly
Ensnare your target.
Action
concentration
Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their
movement speed by [1].
movement speed by [1].
Action
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Sneak Attack (Ranged)
Deal extra damage to a foe you have
Advantage against.
Advantage against.
ActionSneak Attack Charge
Brace (Ranged)
Spend 6m of your
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6
Cure Wounds
Level 1 spell
Heal a creature you can touch.
1.5m
ActionLevel 1 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Sneak Attack (Melee)
Deal extra damage to a foe you have
Advantage against.
Advantage against.
ActionSneak Attack Charge
Traits 2
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkness Rules
No game description available.
Initial conditions and difficulty effects 0
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.