Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHuman · Act 1

Jarg

← Back to list
Hit points · HP
28
Armour class · AC
14
Level
—
Difficulty
Strength
12+1
Dexterity
16+3
Constitution
12+1
Intelligence
12+1
Wisdom
14+2
Charisma
10+0

Attacks and skills 6

Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Mobile Shot
After using Dash or Disengage this turn, you can make a ranged attack as a bonus action.
Bonus Action
Piercing Shot
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Sneak Attack (Ranged)
Deal extra damage to a foe you have Advantage against.
ActionSneak Attack Charge
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action

Traits 2

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.