Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHuman · Act 1

Vol

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Hit points · HP
36
Armour class · AC
10
Level
—
Difficulty
Strength
16+3
Dexterity
11+0
Constitution
16+3
Intelligence
10+0
Wisdom
10+0
Charisma
14+2

Attacks and skills 7

Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Inciting Howl
Each ally within earshot can move an additional 3m during their next turn.
Action
Rage: Wolf Heart
Enter a Rage so inciting it spurs on your allies.
Bonus ActionRage Charge
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly Daze them.
Bonus Action
Possible damage typesBludgeoning
Reckless Attack
Until your next turn, you have Advantage on Attack Rolls, but enemies also have Advantage against you.
Action
Lacerate
Slash at your target's vital points to make it Bleed.
Action

Traits 2

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.