Karlach
- Hit points · HP
- 1
- Armour class · AC
- 11
- Level
- 1
- Strength
- 17+3
- Dexterity
- 13+1
- Constitution
- 14+2
- Intelligence
- 11+0
- Wisdom
- 12+1
- Charisma
- 8-1
Attacks and skills 16
Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Piercing Shot
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Dash
Cover more distance this turn: double your
movement speed.
movement speed.
Action
Disengage
Retreat safely: moving won't provoke Opportunity Attacks.
Action
Prepare
Sacrifice 6m
movement speed to deal an additional [2] with your melee weapon this turn.
movement speed to deal an additional [2] with your melee weapon this turn.
Movement Speed 6
Hide
Hide from enemies by succeeding Stealth checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
Action
Dip
Dip a weapon into a surface to alter the surface or enhance the weapon. If you are dual-wielding, you dip both weapons.
3m
Bonus Action
Help
Help up
Downed characters, or remove Burning, Ensnared, Entangled, Enwebbed, Prone, and Sleeping.
Downed characters, or remove Burning, Ensnared, Entangled, Enwebbed, Prone, and Sleeping.
1.5m
Action
Githyanki Psionics: Mage Hand
cantrip
Create an invisible spectral hand that can manipulate and interact with objects.
18m
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Improvised Melee Weapon
Pick up an item or creature and use it to make a melee attack.
1.5m
Action
Possible damage types
Bludgeoning
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage types
Bludgeoning
Acid
Cold
Fire
Lightning
Thunder
Cleave
Swing your weapon in a large arc to attack up to 3 enemies at once.
Action
Traits 5
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Martial Prodigy
A lifetime of relentless training gave you Armour Proficiency with Light and Medium Armour, as well as
Proficiency with the Shortsword, Longsword, and Greatsword.
Proficiency with the Shortsword, Longsword, and Greatsword.Toggle Non-Lethal Attacks
Knock someone Unconscious instead of killing them.
Darkness Rules
No game description available.
Perform
No game description available.
4 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
1 conditional effects are not included in the base values.