Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedMyconid · Act 1

Noxious Myconid

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Hit points · HP
42
Armour class · AC
12
Level
—
Difficulty
Strength
11+0
Dexterity
10+0
Constitution
12+1
Intelligence
10+0
Wisdom
13+1
Charisma
7-2

Attacks and skills 6

Timmask Spores
Eject timmask spores that can Befuddle creatures.
18m
Action
Possible damage typesPoison
Bibberbang Spores
Eject poisonous bibberbang spores and create a cloud of Noxious Fumes.
18m
Action
Possible damage typesPoison
Haste Spores
Eject a cloud of white spores that Haste any creature that enters the cloud.
18m
Bonus Action
Fist
Lash out with a fungal hand.
1.5m
Action
Possible damage typesBludgeoningPoison
Hallucination Spores
Bestow hallucinations on a humanoid creature to make it wander around uncontrollably.
3m Constitution saving throw
Action
Pacifying Spores
Pacify a creature. It can't move or take actions, bonus actions, or reactions.
1.5m Constitution saving throw
Action

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Sun Sickness

While in sunlight, the myconid has Disadvantage on Ability Checks, Attack Rolls, and Saving Throws.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.