Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedLolth-Sworn Drow · Act 2

Zealot Niram

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Hit points · HP
70
Armour class · AC
18
Level
8
Difficulty
Strength
18+4
Dexterity
10+0
Constitution
16+3
Intelligence
9-1
Wisdom
11+0
Charisma
16+3

Attacks and skills 14

Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their movement speed by [1].
Action
Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Dash
Cover more distance this turn: double your movement speed.
Action
Lay on Hands: Greater Healing
Imbue your hands with divine power to heal a target.
1.5m
ActionLay on Hands Charge(s) 2
Lay on Hands: Lesser Healing
Imbue your hands with divine power to heal a target.
1.5m
ActionLay on Hands Charge(s)
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Shove
Try to push a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
1.5m
Bonus Action
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Branding Smite (Melee)
Level 2 spell
Possibly marks your target with light, preventing it from turning Invisible.
Action concentration
Possible damage typesRadiant
Thunderous Smite
Level 1 spell
Pushes your target 3m away and possibly knocks it Prone.
Action
Possible damage typesThunder
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage typesBludgeoningAcidColdFireLightningThunder
Cleave
Swing your weapon in a large arc to attack up to 3 enemies at once.
Action

Traits 9

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Divine Health

The divine magic flowing within you prevents disease from affecting you.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Great Weapon Fighting

When you roll a 1 or 2 on a damage die for an attack with a two-handed melee weapon, that die is rerolled once.

Sunlight Sensitivity

While in sunlight, this creature has Disadvantage on Attack Rolls and Perception Checks that rely on sight.

Darkness Rules

No game description available.

Divine Smite

No game description available.

Initial conditions and difficulty effects 1

Aura of Protection

The paladin and any nearby allies have a +[1] bonus on Saving Throws.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.