Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

BossHalf-Orc · Act 2

Disciple Z'rell

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Hit points · HP
90
Armour class · AC
14
Level
9
Difficulty
Strength
16+3
Dexterity
11+0
Constitution
18+4
Intelligence
14+2
Wisdom
9-1
Charisma
17+3

Attacks and skills 8

Eldritch Blast
cantrip
Conjure [1] beam(s) of crackling energy.
18m
Action
Possible damage typesForce
Fire Shield: Chill
Level 4 spell
Ice-cold flames shed light in a 3m radius. You take only half the damage of all Fire damage, and deal 2d8 Cold damage to anyone who hits you with a melee attack.
Action
Mirror Image
Level 2 spell
Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your Armour Class by 3.
ActionLevel 2 spell slot
Counterspell
Level 3 spell
Try to stop a spell being cast.
18m
ReactionLevel 3 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Black Hole
Create a point of intense gravity that pulls in all nearby enemies and possibly Slows them.
18m Intelligence saving throw
Action
Cone of Cold
Level 5 spell
Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands.
Constitution saving throw
ActionLevel 5 spell slot
Possible damage typesCold

Traits 7

Agonising Blast

When you cast Eldritch Blast, add your Charisma Modifier to the damage it deals, unless it is negative.

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Dark One's Blessing

When you reduce a hostile creature to 0, this gift from your patron grants you [2].

Absolute's Aegis

If the wielder bears the Absolute's Brand, all damage received from spells is reduced by 1.

Shield Bash

When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity Saving Throw.

Psionic Backlash

When an enemy within 9m casts a spell, you can use your reaction to inflict 1d4 Psychic damage to the caster per the spell's level.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

References