Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardMeenlock · Act 2

Meenlock

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Hit points · HP
49
Armour class · AC
16
Level
—
Difficulty
Strength
7-2
Dexterity
17+3
Constitution
14+2
Intelligence
11+0
Wisdom
12+1
Charisma
8-1

Attacks and skills 3

Claws
Lash out with venomous claws to Paralyze your target.
1.5m
Action
Possible damage typesSlashing
Claws
Lash out with venomous claws to Paralyze your target.
1.5m
Action
Possible damage typesSlashing
Shadow Teleport
Teleport to a shadowy location.
16m
Bonus Action

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Light Sensitivity

While in bright light, this creature has Disadvantage on Attack Rolls and Perception Checks that rely on sight.

Darkness Rules

No game description available.

3 internal effects have no display name.

Initial conditions and difficulty effects 1

Fear Aura

Can possibly Frighten nearby beasts and humanoids with its fey presence.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.