Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardMeazel · Act 2

Meazel

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Hit points · HP
68
Armour class · AC
14
Level
5
Difficulty
Strength
12+1
Dexterity
18+4
Constitution
12+1
Intelligence
14+2
Wisdom
14+2
Charisma
10+0

Attacks and skills 6

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Dash
Cover more distance this turn: double your movement speed.
Action
Claws
Lash out with deadly claws.
1.5m
Action
Possible damage typesSlashing
Garrotte
Wrap a shadow rope around a creature's throat to start Garrotting it.
1.5m
Action
Possible damage typesBludgeoning
Garrotte
Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.
1.5m
Action
Possible damage typesBludgeoning
Shadow Teleport
Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
30m
Bonus Action

Traits 3

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Darkness Rules

No game description available.

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.