Voiceless Penitent Bareki
- Hit points · HP
- 88
- Armour class · AC
- 16
- Level
- 10
- Strength
- 14+2
- Dexterity
- 10+0
- Constitution
- 16+3
- Intelligence
- 8-1
- Wisdom
- 12+1
- Charisma
- 18+4
Attacks and skills 4
Aura of Penance
You and other nearby creatures are
Silenced.
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Divine Smite
Deals an additional 1d8 Radiant damage to fiends and undead.
Action
Possible damage types
Radiant
Traits 6
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Divine Health
The divine magic flowing within you prevents disease from affecting you.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Duelling
When you are wielding a melee weapon that is not Two-Handed in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
Darkness Rules
No game description available.
Divine Smite
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.