Unholy Assassin Mitchia
- Hit points · HP
- 99
- Armour class · AC
- 16
- Level
- 11
- Strength
- 20+5
- Dexterity
- 20+5
- Constitution
- 20+5
- Intelligence
- 14+2
- Wisdom
- 16+3
- Charisma
- 16+3
Attacks and skills 6
Dread Embrace
9m
Wisdom saving throw
Bonus Action
Sneak Attack (Melee)
Deal extra damage to a foe you have
Advantage against.
Advantage against.
ActionSneak Attack Charge
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Flourish
Possibly throw your enemy
Off Balance.
Bonus Action
Possible damage types
Bludgeoning
Piercing Strike
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Lacerate
Slash at your target's vital points to make it
Bleed.
Action
Traits 6
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Prey Upon the Weak
This weapon deals an additional 1d4 Piercing damage against targets with 50% of their
hit points or fewer.
hit points or fewer. Magic Resistance
Has
Advantage on
Saving Throws against spells and other magical effects.
Advantage on
Saving Throws against spells and other magical effects.Murder Hungry
Each time you kill a creature, gain 1 charge of
Unstoppable.
Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 2
Sanctuary
Affected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells that influence a larger area. Condition ends if the affected entity attacks or harms another creature, and will receive
Sanctuary Blocked for 1 turn.
Aura of Murder
Nearby hostile creatures become
Vulnerable to Piercing damage, unless they are Resistant or
Immune to it.
Vulnerable to Piercing damage, unless they are Resistant or
Immune to it.Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.