Delverdenn
- Hit points · HP
- 87
- Armour class · AC
- 12
- Level
- 9
- Strength
- 14+2
- Dexterity
- 14+2
- Constitution
- 16+3
- Intelligence
- 16+3
- Wisdom
- 16+3
- Charisma
- 18+4
Attacks and skills 7
Eldritch Blast
cantrip
Conjure [1] beam(s) of crackling energy.
18m
Action
Possible damage types
Force
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Weakening Strike
This non-lethal attack possibly inflicts
Weak Grip, hindering the target's attacks.
Action
Blight
Level 4 spell
Plants take maximum damage from this spell, and have
Disadvantage on the
Saving Throw against it.
Disadvantage on the
Saving Throw against it.
9m
Constitution saving throw
ActionLevel 5 spell slot
Possible damage types
Necrotic
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Backbreaker
Possibly knock your enemy
Prone.
Action
Traits 6
Agonising Blast
When you cast
Eldritch Blast, add your
Charisma Modifier to the damage it deals, unless it is negative.
Charisma Modifier to the damage it deals, unless it is negative.Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Dwarven Resilience
You have
Advantage on
Saving Throws against Poison, and you have Resistance against Poison damage.
Advantage on
Saving Throws against Poison, and you have Resistance against Poison damage.Eldritch Spear
The range of your
Eldritch Blast increases by half.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.