Builder’s Gate

Updated 2026-09-27

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Monster Codex

StandardDuergar · Act 3

Lorlarrio

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Hit points · HP
79
Armour class · AC
11
Level
9
Difficulty
Strength
10+0
Dexterity
12+1
Constitution
15+2
Intelligence
14+2
Wisdom
12+1
Charisma
18+4

Attacks and skills 16

Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Mobile Shot
After using Dash or Disengage this turn, you can make a ranged attack as a bonus action.
Bonus Action
Piercing Shot
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Perform
Play a tune to attract and delight those around you.
Song of Rest
You and your allies are revitalised as though you would have taken a Short Rest.
Action
Bardic Inspiration
Inspire an ally to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.
18m
Bonus ActionBardic Inspiration
Combat Inspiration
Inspire an ally to add a +[1] bonus to their next Attack Roll, Ability Check, Saving Throw, weapon damage, or Armour Class.
18m
Bonus ActionBardic Inspiration
Countercharm
You and any allies within 9m have Advantage on Saving Throws against being Charmed or Frightened.
9m
Action
Tasha's Hideous Laughter
Level 1 spell
Leave a creature Prone with laughter, without the ability to get up.
18m Wisdom saving throw
ActionLevel 1 spell slot concentration
Weakening Strike
This non-lethal attack possibly inflicts Weak Grip, hindering the target's attacks.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Flourish
Possibly throw your enemy Off Balance.
Bonus Action
Possible damage typesBludgeoning
Piercing Strike
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Polymorph
Level 4 spell
Transform a creature into a harmless sheep.
18m Wisdom saving throw
ActionLevel 4 spell slot concentration
Vicious Mockery
cantrip
Insult a creature: it has Disadvantage on its next Attack Roll.
18m Wisdom saving throw
Action
Possible damage typesPsychic

Traits 13

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Bardic Inspiration

Can use Bardic Inspiration.

Improved Bardic Inspiration

The bonus gained from Bardic Inspiration increases to +[1].

Duergar Resilience

You have Advantage on Saving Throws against illusions and against being Charmed or Paralysed.

Dwarven Resilience

You have Advantage on Saving Throws against Poison, and you have Resistance against Poison damage.

Font of Inspiration

You regain all your Bardic Inspiration after a Long or Short Rest.

Jack of All Trades

Your vast experiences make you more likely to succeed in any undertaking. Add half of your Proficiency Bonus (rounded down) to Ability Checks that you are not Proficient in.

Sunlight Sensitivity

While in sunlight, this creature has Disadvantage on Attack Rolls and Perception Checks that rely on sight.

Superior Darkvision

You can see in the dark up to 24m.

Darkness Rules

No game description available.

first level Spell Slots, or spell slots are full.

No game description available.

second level Spell Slots, or spell slots are full.

No game description available.

third level Spell Slots, or spell slots are full.

No game description available.

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

Choices in the level progression were not added because the actual selections are unconfirmed.

2 conditional effects are not included in the base values.