Gondian Zanner Toobin
- Hit points · HP
- 57
- Armour class · AC
- 15
- Level
- 10
- Strength
- 8-1
- Dexterity
- 14+2
- Constitution
- 16+3
- Intelligence
- 18+4
- Wisdom
- 10+0
- Charisma
- 12+1
Attacks and skills 7
Aid
Level 2 spell
Heal your allies and increase their hit point maximum by 5.
ActionLevel 2 spell slot
Blur
Level 2 spell
Attackers have
Disadvantage on
Attack Rolls against you.
Disadvantage on
Attack Rolls against you.
ActionLevel 2 spell slot
concentration
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Enlarge
Level 2 spell
The target's weapon and unarmed attacks deal an additional [1] damage. It has
Advantage on
Strength
Checks and
Saving Throws.
Advantage on
Strength
Checks and
Saving Throws.
9m
Constitution saving throw
ActionLevel 2 spell slot
concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Shocking Grasp
cantrip
The target cannot use reactions. This spell has
Advantage on creatures with metal armour.
Advantage on creatures with metal armour.
1.5m
Action
Possible damage types
Lightning
Traits 6
Superior Padding
You take 1 less Bludgeoning damage.
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Gnome Cunning
You have
Advantage on Intelligence, Wisdom, and Charisma
Saving Throws.
Advantage on Intelligence, Wisdom, and Charisma
Saving Throws.Shortened Stride
Your
movement speed is 7.5m.
movement speed is 7.5m.Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Blind
Has
Disadvantage on
Attack Rolls. Range of attacks and spells reduced to 3m.
Attack Rolls against Blinded creatures have
Advantage.
Disadvantage on
Attack Rolls. Range of attacks and spells reduced to 3m. Attack Rolls against Blinded creatures have
Advantage.Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.