Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedVengeful Imp · Act 3

Vengeful Imp

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Hit points · HP
26
Armour class · AC
13
Level
5
Difficulty
Strength
6-2
Dexterity
17+3
Constitution
13+1
Intelligence
11+0
Wisdom
12+1
Charisma
18+4

Attacks and skills 3

Fly
Fly to a target position.
18m
Movement Speed
Eldritch Blast
cantrip
Conjure [1] beam(s) of crackling energy.
18m
Action
Possible damage typesForce
Claws
Lash out with deadly claws.
1.5m
Action
Possible damage typesSlashing

Traits 7

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Devil's Sight

You can see normally in darkness, both magical and non-magical, to a distance of 24m.

Agonising Blast

When you cast Eldritch Blast, add your Charisma Modifier to the damage it deals, unless it is negative.

Repelling Blast

When you hit a creature with Eldritch Blast, you can push the creature up to 1m away from you.

Magic Resistance

Has Advantage on Saving Throws against spells and other magical effects.

Darkness Rules

No game description available.

5 internal effects have no display name.

Initial conditions and difficulty effects 2

Fleeting Protection

If the affected entity is attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.

Difficulty: Tactician

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.