Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedElemental · Act 3

Hell Sphere

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Hit points · HP
199
Armour class · AC
16
Level
—
Difficulty
Strength
10+0
Dexterity
10+0
Constitution
10+0
Intelligence
10+0
Wisdom
10+0
Charisma
10+0

Attacks and skills 2

Jump
Jump up to 3m.
3m
Movement Speed 3
Ram
Slam into an enemy creature or object. On a successful save, the target still takes half damage.
1.5m Dexterity saving throw
Bonus Action
Possible damage typesFire

Traits 2

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkness Rules

No game description available.

1 internal effects have no display name.

Initial conditions and difficulty effects 1

Hellish Sphere

Enemies and objects within 3m of the sphere at the end of their turn take 6d6 Fire damage. On a successful save, they still take half damage.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.