Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

BossHuman · Act 3

Lorroakan

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Hit points · HP
98
Armour class · AC
15
Level
10
Difficulty
Strength
11+0
Dexterity
14+2
Constitution
14+2
Intelligence
19+4
Wisdom
15+2
Charisma
16+3

Attacks and skills 12

Chromatic Orb: Poison
Level 1 spell
Hurl poisonous energy that damages the target and creates a bubbling surface to Poison creatures.
18m
ActionLevel 1 spell slot
Possible damage typesPoison
Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Fireball
Level 3 spell
Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
18m Dexterity saving throw
ActionLevel 3 spell slot
Possible damage typesFire
Fly
Fly to a target position.
18m
Movement Speed
Poison Spray
cantrip
Project a puff of noxious gas.
3m Constitution saving throw
Action
Possible damage typesPoison
Ray of Frost
cantrip
Reduces the target's movement speed by 3m.
18m
Action
Possible damage typesCold
Mirror Image
Level 2 spell
Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your Armour Class by 3.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Shocking Grasp
cantrip
The target cannot use reactions. This spell has Advantage on creatures with metal armour.
1.5m
Action
Possible damage typesLightning
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning
Cone of Cold
Level 5 spell
Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands.
Constitution saving throw
ActionLevel 5 spell slot
Possible damage typesCold
Lightning Bolt
Level 3 spell
Call forth a blast of lightning that hits all creatures in the line of the eruption.
Dexterity saving throw
ActionLevel 3 spell slot
Possible damage typesLightning

Traits 8

Empowered Evocation

Your grasp of Evocation magic has tightened, and you can add your Intelligence Modifier to damage rolls with any Evocation spells.

Elemental Retort

When attacked, the affected entity can draw on Siphoned magic to cast Elemental Retort.

Elemental Siphon

The affected entity draws elemental power from any myrmidons within 30m.

Arcane Enchantment

You gain a +1 bonus to Spell Save DC and spell attack rolls.

Spell Resistance

You have Advantage on Saving Throws against spells.

Potent Cantrip

Your cantrips become harder to evade entirely.

When a creature succeeds its Saving Throw against one of your cantrips, it still takes half the cantrip's damage, but suffers no additional effects.

Sculpt Spells

Create pockets of safety within your Evocation spells. Allies automatically succeed their Saving Throws against these spells and take no damage from them.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 1

Mage Armour

Base Armour Class is 13.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

References