Kerri Evenfield
- Hit points · HP
- 84
- Armour class · AC
- 15
- Level
- 11
- Strength
- 14+2
- Dexterity
- 16+3
- Constitution
- 12+1
- Intelligence
- 15+2
- Wisdom
- 18+4
- Charisma
- 18+4
Attacks and skills 10
Fly
Fly to a target position.
18m
Movement Speed
Disconcerting Visage
Level 5 spell
Accentuate your unnatural form,
Confusing nearby creatures and dealing 3d10 Necrotic damage. Creatures take half the damage on successful Wisdom Saving Throws.
Wisdom saving throw
Action
Possible damage types
Necrotic
Terrifying Visage
Level 5 spell
Accentuate your horrific form,
Frightening nearby creatures.
Wisdom saving throw
Action
Terrifying Visage
Level 5 spell
Accentuate your horrific form,
Frightening creatures and dealing 3d10 Necrotic damage. Creatures take half the damage on successful Wisdom Saving Throws.
Wisdom saving throw
Action
Possible damage types
Necrotic
Perturbing Visage
Level 5 spell
Accentuate your unnatural form,
Unnerving nearby creatures.
Wisdom saving throw
Action
Possession
Level 5 spell
Possess a creature, forcing it to act according to your will and dealing 4d8 Necrotic damage to it every turn.
18m
Charisma saving throw
Action
Withering Touch
Level 4 spell
Touch a nearby creature and pour your fetid magic through its very soul.
1.5m
Action
Possible damage types
Necrotic
Telekinetic Thrust
Shove a target with your mind.
9m
Strength saving throw
Action
Possible damage types
Force
Forceful Throw
Throw an item at a creature, wounding it and possibly knocking it
Prone.
18m
Dexterity saving throw
Action
Possible damage types
Bludgeoning
Forceful Throw
Throw an item at a creature, wounding it and possibly knocking it
Prone.
9m
Dexterity saving throw
Action
Possible damage types
Bludgeoning
Traits 6
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Ethereal
Affected entity is incorporeal and can't be
Shoved,
Thrown, or used as an
Improvised Weapon.
Incorporeal Movement
Opportunity Attacks against you have
Disadvantage.
Disadvantage.Harrowing Presence
Mortal will frays and breaks around this powerful spirit. Creatures within 10m are
Harrowed.
Undead creatures ignore this effect.
Undead creatures ignore this effect.
Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 0
3 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.