Vengeful Soul
- Hit points · HP
- 48
- Armour class · AC
- 11
- Level
- 8
- Strength
- 16+3
- Dexterity
- 10+0
- Constitution
- 15+2
- Intelligence
- 6-2
- Wisdom
- 10+0
- Charisma
- 12+1
Attacks and skills 5
Dreadful Glare
Affix a target with your baleful gaze to
Frighten it.
18m
Wisdom saving throw
Action
Rotting Fist
Drive your fist into a foe and possibly afflict them with
Mummy Rot.
1.5m
Action
Possible damage types
Bludgeoning
Necrotic
Multiattack
Compelled by the scent of fear, strike out multiple times at a
Frightened target.
1.5m
Action
Possible damage types
Bludgeoning
Necrotic
Withering Touch
Level 4 spell
Touch a nearby creature and pour your fetid magic through its very soul.
1.5m
Action
Possible damage types
Necrotic
Multiattack
Aim multiple attacks at a target that is
Frightened. Each one deals [1] and 3d6 Necrotic damage.
1.5m
Action
Possible damage types
Bludgeoning
Necrotic
Traits 5
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Ethereal
Affected entity is incorporeal and can't be
Shoved,
Thrown, or used as an
Improvised Weapon.
Incorporeal Movement
Opportunity Attacks against you have
Disadvantage.
Disadvantage.Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 0
2 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.