Lora
- Hit points · HP
- 74
- Armour class · AC
- 13
- Level
- 8
- Strength
- 14+2
- Dexterity
- 16+3
- Constitution
- 14+2
- Intelligence
- 12+1
- Wisdom
- 18+4
- Charisma
- 14+2
Attacks and skills 6
Guiding Bolt
Level 1 spell
The next
Attack Roll against this target has
Advantage.
Attack Roll against this target has
Advantage.
18m
ActionLevel 1 spell slot
Possible damage types
Radiant
Radiance of the Dawn
The sun's divine power dispels any magical darkness.
Constitution saving throw
ActionChannel Divinity
Possible damage types
Radiant
Spirit Guardians
Level 3 spell
Call forth spirits to protect you. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their
movement speed is halved.
movement speed is halved.
ActionLevel 3 spell slot
concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Sacred Flame
cantrip
Engulf a target in a flame-like radiance.
18m
Dexterity saving throw
Action
Possible damage types
Radiant
Topple
Swipe at a creature to knock it
Prone.
Action
Possible damage types
Bludgeoning
Traits 3
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Warding Flare
Shield yourself with divine light. Use your reaction to impose
Disadvantage on an attacker, possibly causing their attack to miss.
Disadvantage on an attacker, possibly causing their attack to miss.Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.